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Roleplay Tools

With this package, you can create unlimited kinds of roleplay tools (ruins, spikes, traps, chairs, beds, huds, smoke, fire, viruses) that (heal or damage) any of the combat and roleplay system's attributes like (health, stamina, hunger, thirst, blood, fatigues, hygiene, and sickness) when players (attach/collide/sensed/sit) with/on them. In addition, you can make any environment objects/tools; your imagination is the limit to what you can create with these scripts. For example, you can make ground spikes to damage blood or steps to get players tired or even a trap to make people lose stamina or whatever you can think of to make your game and land interactive and environmentally active.


NEW What is new in Roleplay Heal and Damage Tools version 3.0:
Very advanced roleplay items and roleplay damage/heal scripts code that allows creators to [heal or damage] or [heal and damage] "any" or "all" of the available life attributes [health, stamina, hunger, thirst, blood, fatigue, sickness, hygiene] with any amount/number/value for each.
So, you can heal all attributes, damage all attributes, heal and/or damage any of them or heal some attributes and damage the others with only one item; it can do limitless options.


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