FEATURES
Game Code is very advanced, rich in features, professionally developed, and unique (full permissions and limited edition) combat, roleplay, currency, farming, and crafting system that's extremely easy to set up and use. Game Code uses the latest scripting and coding techniques and versions. The system is fully updated quarterly and sometimes monthly if needed, so we ensure the next owner gets the best quality and high-performance system.
EXPERIENCE POINTS & LEVELING
Players earn experience points and reach higher levels by camping or using some farming and crafting systems, or using any of the XP-earning tools; high-level players can use different crafting and farming systems you decide which level can use which item, and earn more roleplay currency, sure as an owner you can modify and improve this feature to do even more.ROLEPLAY CURRENCY
Game Code's roleplay currency unit is "currency" so you can change it easily to any currency unit of your choice, like dollars or coins or whatever unit you want to be to suit your game genre. The currency system is huge with many tools to enrich your roleplay game like "wallet, vending system, rental system, tip jars, atm, lucky letter board, currency givers with sit/touch/auto" so your system players can do a lot using the roleplay currency, like renting facilities, trading goods, sharing with other players, working to earn currency and make a living, and you as an owner you can create a lot using the game code currency system.
RACES
Game Code supports Races
, races are special tags like Human, Elf, Dwarf...etc.,
you as an owner can create and rename the races to suit your game needs and theme, however, races aren't just tags for meter display or roleplay.
Still, you can also allow specific races to craft or farm specific items or use specific weapons using the advanced crafting, farming, and combat systems.
Players can choose races using a command that opens a drop-down menu with all the pre-defined races.
All players are Humans
by default, you can use only human race, if your game doesn't require races, so it wouldn't affect anything anyways.
NEW Game Code [Version 4] contains a races database table that allows you to create and update races grid-wide without editing the core system.
SPECIAL RACES NEW
Added new feature to allow owners to create "standard" and "special" races; Standard races are available for all players, they can choose any using the race command; Special races are not available for all players only owners and admins can invite players to special races using special huds and boards.
Owners-admins can add special races in the race database table by changing the race status from "standard" to "special" or insert a new race and mark the status of it as "special".
FACTIONS NEW
Game Code supports Factions
; Factions allow owners to divide their players into factions "teams";
Owners can allow some factions to do things other factions can not do; Factions add-on feature enriches the roleplay because this way each faction needs the other to make deals or trades
or even fight each other for roleplay and combat.
Factions can be any name you like for your game, so feel free to rename the available ones to suit your game theme.
Factions and Special Factions are not available for all players only owners and admins can invite players using special huds and boards.
NEW Game Code [Version 5] contains a factions database table that allows you to create and update races grid-wide without editing the core system.
CLASSES
Game Code supports classes
, classes are special tags like Farmer, Artisan, Blacksmith...etc.
or can be child, young, adult
or police, doctor, dealer...
, you as an owner can create and rename the classes to suit your game needs and theme, however, classes aren't just tags for meter display or roleplay.
Still, you can also allow specific classes to craft or farm specific items or use specific weapons using the advanced crafting, farming, and combat systems.
Players can choose classes using a command that opens a drop-down menu with all the pre-defined classes.
NEW Game Code [Version 3] contains a classes database table that allows you to create and update classes grid-wide without editing the core system.
SPECIAL CLASSES
Added new feature to allow owners to create "standard" and "special" classes; Standard classes are available for all players, they can choose any using the class command; Special classes are not available for all players only owners/admins can invite players to special classes using special huds and boards.
Owners-admins can add special classes in the class database table by changing the class status from "standard" to "special" or insert a new class and mark the status of it as special.
LABELS/TITLES
The system supports custom labels; players can create/remove their meter display labels using simple commands.
GENDERS AND SOUNDS
Players can choose one of two genders available (male/female); they can choose genders when they first attach the meter or use a command that opens a drop-down menu with the available gender names; each gender has its sounds, as an owner you can change the sound UUIDs to your preferred sounds.
LIFE ATTRIBUTES
The system contains up to eight life attributes,
we can manipulate throughout the game, attributes are Health, Stamina, Hunger, Thirst, Fatigue, Sickness, Blood, and NEW Hygiene
,
we can affect these attributes on many ways, we can eat for example to heal hunger, and rest to heal fatigue...etc., we can heal or damage any of the available attributes one way or another,
the sky is the limit.
COMBAT AND WEAPONS
The Game Code system supports melee and ranged combat; This is the combat package to create your game weapons and shields or start your own weapons business.
NEW Combat Package [Version 4]:A new melee and ranged weapons version checks for allowed races and/or classes and/or factions and/or level numbers to use the weapon, so you can make a race-based and/or class-based weapon that permits only specific races and/or classes and/or factions and/or levels to use particular weapons.
ENVIRONMENTAL AND PHYSICAL DETECTIONS
The system detects players' physical actions, "run, jump, fly...etc." and environment settings "water..." and the system reacts accordingly by affecting specific attributes, jump for example, affects stamina, run affects fatigue..., you as an owner can decide what actions affect what attributes or even disable some of them to suit your game.
METER DISPLAY COLORS
The system contains different meter display colors, allowing each of your game "teams/classes" to assign a different color value for enhanced role-play and better visibility.
BAN SYSTEM NEW / CORE SYSTEM v5.1
Owners can now ban players and regions from using the core system using either the new ban "hud" to ban/unban players or the database to ban/unban lands or players, When a player or a region is banned the meter will be auto-detached, and a ban message will be displayed in local chat.
COMMANDS
The system includes some of the useful commands to make using the system easier for players.
- /9help: displays the list of commands.
- /9info: displays player information.
- /9on: turns system ofn.
- /9off: turns system off.
- /9gender: changes gender.
- /9setup: setups character's gender.
- /9colors: displays a list of colors.
- /9color color-name: changes meter display color.
- /9label label-text: adds a custom title.
- /9label remove: removes the custom title.
- /9class: adds a class-name.
- /9classremove: removes the class-name.
- /9race: adds a race-name. NEW
- /9raceremove: removes the race-name. NEW
IMPORTANT!
Game Code systems are in full permission, so you can always add/remove/change features to suit your game theme and needs.
contact the creator Samer Melody
for further information.