GAME CODE CHANGELOG

Game Code Version 6.0 [ January 2025 ]

Combat Package:

More advanced, separate, and external combat melee weapon script that we can adjust and set damage, range, arc and delay numbers for each of the weapons we create so we can have more and different melee types.

The range weapon script was enhanced to be more secure using hashed encryption, decryption and, a password.

The shield script is adjusted and fixed a bug when shield was detached the meter doesn't listen to it. Added the ability to draw and sheath the shield instead of just attach and detach, you can now attach the shield and draw it when you need it. Shield script was enhanced to be more secure using hashed encryption, decryption, and a password.

The core system was enhanced to be more lighter and low script memory usage by removing the meter melee script completely and removing the multiple combat channels and listeners and their related connected code and keeping only one channel for both melee and range weapons which resulted in a low lag and low script memory usage.


Farming, Crafting and Chores System:

In the Farming, Crafting and Chores system, version 6, we added new items and scripts to check if the user is the owner of the item or wearing the same group tag as the item, so we can control the access of "some" of the items when needed for the systems as well as the gather ingredients items.