Crafting Production System
The Production and crafting package allows players to gather ingredients (any kinds of ingredients you decide for your system and game) and create any producer or crafting item, for example, an item that you can cook like an (oven) or (tea kettle) or even (alchemy) where we make poisons and potions, or you can even go deeper and make a (blacksmith) or wood chopping, to create tools and other production items.
How does it work?
Players click or sit the producer and they get a menu with items to craft/cook/make/produce like (burger, fries, tool, wood...) or (poison, potion...) or whatever items you want to list in the menu to be made, and then will ask you for required ingredients for crafting/cooking/producing/baking, like for example meat, bread, salt, tomato...etc so players gather the required amount of required ingredients, and begin to craft/cook/make/produce to get the item to eat/drink/use from that (grid wide server) after a specific amount of seconds you decide within the script.
The advanced package takes the game more profound, and they may check for a specific race or class or faction or level to allow to use of the craft product/producer; for example, you may want to enable only alchemists to use the alchemy, or maybe you like to allow only humans that are smiths to use the blacksmith. In addition, players can earn experience points and level up using some producers/craft products. They may even enable a specific level or higher to use a particular item, which takes the game more profoundly than the basic package. Still, the basic package is also included with the advanced package.
NEW Production and Crafting Package [Version 5]:
Producers/crafting items that does the race and class check, now allows you to add a list of allowed races, classes, and factions not just one race or class.
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